Probably Stolen Odin Haraldsson: Buyer & Phone Guide
Learn when Odin Haraldsson arrives in Probably Stolen, his phone number, what he buys, and how to plan profitable Revolution supply sales.
Probably Stolen Odin Haraldsson: The Essentials
A buyer you can call is valuable when rent is approaching and your shelves are full of specialized gear. This Probably Stolen Odin Haraldsson guide explains how to reach the Revolution’s supply buyer, what to save for his visits, and why a guaranteed customer does not guarantee a good profit. The key is to schedule his arrival around inventory you can afford to hold—not spend your last credits buying stock just because he might take it.

Official screenshot · Source: Steam store
Odin purchases weapons and other supplies for the Revolution. His usefulness comes from predictable demand and scheduled return visits, giving you an alternative to waiting for a random customer who wants ammunition or armor.
The character-specific figures below come from community reports, particularly the Wikily Odin Haraldsson customer entry. They describe the reported mechanics available as of November 1, 2026, rather than an official developer specification.
| Detail | Community-reported information |
|---|---|
| Faction | Revolution |
| First appearance | Day 10 normally; day 2 with Skip Intro |
| Phone number | 51189 |
| Return timing | Two days after calling |
| Repeat-call availability | Can call again after five days |
| Starting budget | 350 credits |
| Maximum reported budget | 1,500 credits |
| Budget growth | Increases with each sale |
| Trading behavior | Accepts retail markup and haggles |
| Item received | One free green business card |
The official Probably Stolen Steam page establishes the broader stakes: faction relationships, suspicious merchandise, inspections, and rising rent all affect your shop. Odin operates within those pressures; he is not a shortcut around them.
When Odin Appears and How to Call Him
The first practical step in any Probably Stolen Odin Haraldsson strategy is securing his contact information. According to community reports, he introduces himself on day 10 in a normal start, or day 2 when using Skip Intro.
During that introduction, he explains his supply needs and gives you a green business card. His reported number is 51189. Record it carefully: the supplied gameplay transcript includes confused attempts at dialing, making the structured customer listing the clearer reference for the actual number.
Plan around the two-day delay
Calling Odin does not bring him immediately to the counter. Community reports place his return two days after the call, with another call available after five days.
Treat those as separate timing rules. Do not assume that the five-day interval begins when he leaves, or that you can book another visit immediately after completing a sale.
| Step | What to do | Why it helps |
|---|---|---|
| 1. Meet Odin | Listen to his introduction and keep his contact details | Establishes the recurring buyer |
| 2. Check inventory | Identify goods in his accepted categories | Prevents calling without suitable stock |
| 3. Check cash reserves | Set aside rent and necessary operating money | Avoids tying up essential funds |
| 4. Dial 51189 | Schedule his return | Starts the reported two-day wait |
| 5. Prepare the sale | Keep suitable goods available until he arrives | Reduces the chance of selling everything beforehand |
| 6. Track the next call | Note the reported five-day restriction | Makes future scheduling easier |
For example, if you call on day 12, plan for a day-14 visit under the reported timing. If rent falls on day 13, however, that sale is too late to solve the immediate problem.
Actionable tip: Keep a short note with the call date, expected arrival, and stock reserved for Odin. Even a simple inventory checklist prevents a scheduled visit from becoming an empty-handed conversation.
What Odin Haraldsson Buys
The main appeal of Probably Stolen Odin Haraldsson is his broad demand for combat equipment and operational supplies. Community reports list eight accepted item categories, including both ranged and melee weapons.
He is a specialized customer, not a general-purpose outlet for everything you scavenge. Food, ordinary household goods, and unrelated materials are not included in his reported purchasing list.
| Accepted category | Practical inventory check |
|---|---|
| Ammunition | Confirm the item’s category rather than relying on appearance |
| Weapon | Separate sale stock from equipment you intend to keep |
| Melee Weapon | Check whether a useful tool is also categorized as a melee weapon |
| Access Card | Consider whether you need it before selling |
| Munition | Keep this distinct from the Ammunition category |
| Supply Crate | Confirm that the item is actually classified as a supply crate |
| Armor | Compare its sale value with any reason to retain it |
| Poison | Evaluate purchase cost and any relevant legal risk |
Use categories, not assumptions
An item that looks military or dangerous is not automatically an accepted purchase. Check its displayed classification before buying it specifically for Odin.
Likewise, avoid assuming that every substance qualifies as poison or that every container counts as a supply crate. His reported list is broad, but it is still a list of specific categories.
His budget grows, but the increase is not quantified
Community reports give Odin a 350-credit starting budget, increasing with sales to a maximum of 1,500 credits. The available material does not establish the exact increase per transaction.
That distinction matters for planning. A large stockpile may exceed his early purchasing power, even if every item is eligible.
The maximum is roughly 4.3 times his starting budget. That suggests greater usefulness for larger transactions later, but it does not justify expecting him to clear expensive inventory on his first return.
For a practical Probably Stolen Odin Haraldsson approach, prioritize affordable, eligible goods over a speculative warehouse full of weapons.
How to Make Odin’s Visits Profitable
A scheduled buyer solves a demand problem, not necessarily a margin problem. You still need to acquire stock cheaply enough that the eventual sale leaves money in your pocket.
Odin’s introductory dialogue, as captured in the supplied gameplay, indicates that other buyers may offer better prices. Meanwhile, community reports say he accepts retail markup and haggles. These points are compatible: negotiating is possible, but that does not make him the highest-paying customer for every item.
Calculate profit before buying
Start with a simple estimate:
Expected sale proceeds − acquisition cost − directly attributable costs = estimated profit
Do not confuse an item’s listed value with your actual sale proceeds. Your negotiated transaction is what determines whether the deal worked.
The following figures are illustrative examples, not fixed Odin prices or confirmed game formulas.
| Example deal | Purchase cost | Sale proceeds | Profit before other costs | Assessment |
|---|---|---|---|---|
| Cheap eligible stock | 20 credits | 32 credits | 12 credits | A useful margin if other risks are manageable |
| Expensive speculative purchase | 30 credits | 32 credits | 2 credits | Little room for unexpected costs |
| Scavenged eligible item | 0 credits paid | 25 credits | 25 credits | Positive cash return, though scavenging has risks |
| Purchase made above resale price | 40 credits | 35 credits | -5 credits | A loss despite having a buyer |
The supplied Rock Bottom hard-mode gameplay offers a useful player experience: the creator sells ammunition to Odin but estimates only a small profit after buying it. The spoken calculations are too uncertain to establish a reliable price formula.
The lesson is stronger than the arithmetic: knowing someone will buy an item is not enough if you overpay for it.
Keep rent money separate
This Probably Stolen Odin Haraldsson guide recommends a conservative buying rule: reserve essential payments before purchasing stock for a future visit.
For example, if you have 250 credits and must preserve 200 for rent, you have at most 50 credits available before considering other expenses. Spending 100 on ammunition creates a cash shortage even if the ammunition should eventually sell profitably.
Before purchasing, ask:
- Is the item in one of Odin’s accepted categories?
- Will he arrive before I need the money?
- Is his likely budget sufficient?
- Can I absorb a disappointing sale price?
- Am I sacrificing equipment or materials I still need?
Do not rely on one buyer for every deadline
Continue serving ordinary customers while preparing Odin’s order. His demand does not replace the need for everyday sales.
If another customer offers an acceptable price before Odin arrives, compare the benefit of immediate cash with the value of holding the item. Waiting is a business decision, not automatically the better choice.
Should You Trade With Odin or Report Him?
Your Probably Stolen Odin Haraldsson decision is also a faction choice. He represents the Revolution, and his introductory dialogue warns that reporting him means you will not see him again.
That makes reporting him different from declining an individual sale. If you want the recurring supply relationship, preserving access is the straightforward choice.
The gameplay creator recalls capturing him in an earlier run and receiving approximately 300 credits. This is player experience based on an uncertain recollection, not a verified reward. Do not build your decision around that amount.
| Choice | Potential benefit | Important limitation |
|---|---|---|
| Keep trading with Odin | Retains access to a scheduled specialist buyer | Requires suitable stock and competitive acquisition costs |
| Sell suitable goods to someone else | May provide faster cash or a better offer | Leaves less stock for Odin’s visit |
| Report Odin | May fit your intended security-aligned approach | His dialogue warns that the relationship ends |
| Avoid buying specifically for him | Preserves cash and limits speculation | May produce smaller transactions |
A buyer does not remove merchandise risk
The official game description emphasizes that weapons can bring inspections and contraband can bring raids. Odin’s willingness to buy a category should not be read as protection from those systems.
Inspect the item’s status and manage storage appropriately. A known customer does not make stolen stock clean or eliminate the consequences of holding restricted merchandise.
The supplied hard-mode video illustrates the surrounding pressure through player experience: injuries interrupt scavenging, operating expenses compete with purchases, and rent forces difficult sales. Those difficulties are not all caused by Odin, but they show why his visits must fit your wider business plan.
The strongest Probably Stolen Odin Haraldsson strategy is therefore straightforward: keep his number, buy selectively, track his arrival, and protect your cash reserves. Use him as a recurring outlet for suitable inventory—not as a reason to take every risky deal.
FAQ: Probably Stolen Odin Haraldsson
What is Odin Haraldsson’s phone number?
Community reports list Odin Haraldsson’s phone number as 51189. He provides his contact information during his introduction, along with a free green business card.
When does Odin arrive in Probably Stolen?
His first appearance is reported as day 10 normally, or day 2 with Skip Intro. After you obtain his number, calling schedules a return two days later. Community reports also list a five-day restriction before calling again.
What does Odin Haraldsson buy?
He reportedly buys ammunition, weapons, melee weapons, access cards, munitions, supply crates, armor, and poison. His starting budget is listed at 350 credits, growing with sales to a reported maximum of 1,500 credits. Check item categories before purchasing stock specifically for him.
Should I report Odin or keep trading with him?
For a Probably Stolen Odin Haraldsson trading strategy, keep him available: his dialogue warns that reporting him ends future contact. Reporting may suit a different role-playing or faction objective, but the supplied sources do not verify a fixed reporting reward. Choose based on your intended playthrough rather than an uncertain payout.
Related Guides
Probably Stolen dr jackson: Shop and Visit Guide
Learn Dr. Jackson's visit schedule, storage upgrade requirements, buying budget, stock chances, and when his Monday special is worth considering.
Probably Stolen Eleanor: Story, Package & Choices
Follow Eleanor’s story in Probably Stolen, learn what players report about her package, and compare your options before risking her arrest.
Probably Stolen Georgio: Visits, Goods & Loan Guide
Learn Georgio's visit schedule, inspect his goods, handle radioactive waste, and understand his spaceship loan and four-times repayment.
Probably Stolen chemistry guide: Purity and Recipes
Learn Probably Stolen chemistry recipes, improve purity, upgrade lab machines, and meet cartel quotas without wasting ingredients.
Probably Stolen rock bottom hard mode: Survival Guide
Survive Probably Stolen rock bottom hard mode with a practical perk setup, water-trading strategy, and first-week rent checklist.